La web gratis te enseña a copiar mis videos. Aquí te enseño el sistema completo: la ruta paso a paso, los 4 videos que no están en la web, los prompts de animación y voz de todos los nuevos, las fichas para descargar y un canal directo conmigo.
Una sola foto tuya bien iluminada se convierte en la referencia de todos tus videos.
Foto de frente, luz pareja, fondo neutro. Sin lentes oscuros si quieres que te reconozcan después.
Pega el prompt del character sheet (está en la biblioteca de abajo) en Genjutsu: hoja 16:9, cara grande a la izquierda y cuerpo entero a la derecha sobre blanco.
Guárdala como referencia en Higgsfield. Cada video nuevo arranca subiendo esa hoja, no la foto original.
Si cambias de ropa o de look, haz una hoja nueva: la consistencia sale de la hoja, no del prompt.
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Los 4 videos que no están en la web
Uno de cada cuatro videos nuevos se queda en la zona Premium: video completo, las 3 partes del prompt y las 3 fichas.
4 videos
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Se fue la luz: las primeras 24 horas
Nano Banana Pro · Kling 4.0 · Voz en off
PARTE 1 · LAS IMÁGENES
A single vertical 9:16 storyboard sheet divided into a grid of 2 columns by 5 rows: ten equal rectangular panels separated by thin navy gutters. Every panel is a solid white and pale grey pictogram illustration on deep navy #0B1033. Everything is filled solid; all interior details are thin navy gaps inside the shapes, never thin outlines. Chunky rounded forms with a slight hand-drawn weight. Faceless characters with plain oval heads and no facial features, but with clothing detail, hair shapes and mitten hands. Identical drawing style across all ten panels.
Panel 1: a city block of apartment buildings at night with every window dark and empty, and in the foreground a faceless person at a window with stress lines and a question mark above the head, a dead ceiling lamp.
Panel 2: a bathroom with a bathtub filling from a running tap, surrounded by buckets, cooking pots, bottles and a water jug all being filled, a faceless person kneeling with a hand on the tap.
Panel 3: a kitchen with a tall refrigerator firmly closed, a faceless person with one palm raised flat in a stop gesture, a large circle with a thick diagonal slash over the fridge door, a counter with a kettle and jars.
Panel 4: a wall outlet and a multi-plug strip with four plugs being pulled out, a crouching faceless person gripping one plug, a television, a microwave and a computer each with a lightning symbol inside a crossed circle.
Panel 5: a table with a portable battery radio with antenna and three signal waves on the left, a smartphone inside a circle with a thick diagonal slash on the right, spare batteries, a dark window with a moon.
Panel 6: one large smartphone standing upright held by two mitten hands, an airplane symbol on its screen, a nearly full battery symbol on the left and a brightness symbol with a downward arrow on the right.
Panel 7: a kitchen counter crowded with fresh food taken out of the fridge, chicken, vegetables, eggs, milk and cheese, a camping stove with a pot and heat lines, a faceless person holding the lid.
Panel 8: one house in cross-section with a generator and a charcoal grill inside, both in one circle with a thick diagonal slash, grey smoke filling the room above a figure asleep on a sofa, and the same generator drawn outside on the grass with a curved arrow pointing to it, a warning triangle above the roof.
Panel 9: three house cross-sections side by side connected by thin lines, five faceless neighbours standing between them holding a flashlight, a water jug and a radio, speech bubbles above with a droplet, a flashlight and a plus sign, a moon at dusk.
Panel 10: one house in cross-section at night, the only lit one, a faceless family of four around a table with a single upright flashlight casting radiating light, bottles, cans and a radio on the shelf behind, two dark neighbouring houses outside.
Absolutely no text, no letters and no numbers anywhere in any panel.
PARTE 2 · LA ANIMACIÓN
Vertical 9:16, 30 seconds, flat two-tone pictogram animation, white and pale grey on deep navy. Style locked: no 3D, no perspective change, no depth of field, no new colors, no relighting, no added text, faces stay blank. Calm institutional pacing, hard cuts, faint film grain.
0-3s: push in on the man at the window, the question mark and stress lines above his head fade up and hold, the dark city windows stay dead.
3-5.8s: push in on the bathtub, the tap runs continuously, the water line rises slightly, the splash marks in the pots flicker in a soft loop.
5.8-8.6s: slow drift right, the raised palm stays completely frozen, the crossed circle on the fridge pulses once and its radiating lines flare.
8.6-11.4s: push in on the power strip, the cables sway as one plug pulls free, the three lightning symbols flash on in sequence then fade together.
11.4-14.2s: push in on the radio, the three signal waves expand outward in a continuous loop, the crossed-out phone pulses once, the moon never moves.
14.2-16.6s: slow push framed on the phone, the airplane symbol fades up, the battery fills by one bar, the brightness arrow slides down and the sun rays shorten.
16.6-19.4s: drift left across the counter, steam rises in a slow continuous curl from the pot, the curtains breathe once, the food stays still.
19.4-23.6s: the longest and stillest shot, barely a two percent push, the grey smoke drifts upward and thickens around the sleeping figure who does not move at all, the crossed circle holds, the warning triangle pulses twice slowly, the curved arrow to the generator outside draws itself once.
23.6-26.8s: push in on the neighbours, the three speech bubbles fade up left to right, droplet then flashlight then plus sign, the held flashlight gives one small flare, the connector lines between the houses draw themselves in.
26.8-30s: slowest push of all on the single lit house at night, the flashlight on the table flares gently and holds, the family stays still, the stars twinkle once, hold the final frame.
PARTE 3 · LA VOZ EN OFF
Si mañana se va la luz y no vuelve, hay siete cosas que tienes que hacer en las primeras veinticuatro horas, y el orden importa. Primero, llena de agua todo lo que tengas: la bañera, las ollas, las botellas, los baldes. Cuando se cae la red eléctrica las bombas dejan de funcionar y la presión se pierde en pocas horas. Segundo, no abras la nevera. Cerrada mantiene el frío unas cuatro horas; el congelador lleno, hasta cuarenta y ocho. Cada vez que la abres pierdes tiempo de comida. Tercero, desconecta los aparatos, porque cuando la luz regresa lo hace con picos que los queman. Cuarto, enciende la radio de pilas. No el teléfono: el teléfono es tu última reserva. Quinto, ponlo en modo avión y baja el brillo al mínimo. Sexto, cocina primero lo que se va a echar a perder, y nunca uses carbón ni un generador dentro de la casa: el monóxido no tiene olor y mata dormido. Séptimo, habla con tus vecinos antes de que oscurezca. Y recuerda: no nos conoces.
Video completo, las 3 partes del prompt y las 3 fichas. En la web gratis este video no se abre.
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10 minutos para salir: incendio
Cinema Studio 4.0 · 10 imágenes · Voz en off
PARTE 1 · LAS IMÁGENES
Create a single storyboard sheet: a 2-column by 4-row grid of 8 separate cinematic vertical frames, read left to right then top to bottom, with thin dark gutters between them. All 8 frames share one identical look and the same recurring cast: MARCO, a man in his thirties with short dark hair and stubble; ELENA, a woman in her thirties with dark hair tied back; and LUCÍA, their daughter of about eight with curly hair.
FRAME 1: a dark bedroom at night, Marco sitting bolt upright in bed with his eyes wide open, alert, a thin line of orange light glowing under the closed bedroom door, Elena waking beside him.
FRAME 2: extreme close-up of the back of Marco's hand pressed flat against the closed door, testing it, his face above in sharp focus reading the answer, the orange glow at the bottom of the frame.
FRAME 3: Marco and Elena crawling on their elbows along a hallway floor with a thick layer of grey smoke hanging above their heads, both faces turned sideways and low, Lucía between them.
FRAME 4: close-up of Lucía's face very low to the floor, cheek almost on the carpet, eyes wide but following her mother's hand ahead of her, smoke rolling above her.
FRAME 5: Marco pulling a bedroom door closed behind him as they pass, keeping the smoke back, his face turned to check the corridor ahead.
FRAME 6: the three of them bursting out of a front door into the cold night, grey smoke pouring out above them, all three gasping, lit orange from behind and blue from the street.
FRAME 7: the family gathered at a distinctive spot across the street — a lamppost — Marco counting heads with his finger, Elena hugging Lucía, all three turned back toward the house.
FRAME 8: Marco gripping Elena's arm to hold her back as she takes half a step toward the house, both their faces lit orange, Lucía holding her mother's other hand, nobody going back in.
STYLE for all frames: dramatic cinematic documentary photography, photorealistic, shot on ARRI Alexa with anamorphic lens. Strong emotional performances, big readable expressions, faces always lit. Deep black night interiors with one hard orange glow source and thick grey smoke layers, cold blue street light outside. Crushed blacks, heavy volumetric smoke and light shafts, strong anamorphic lens flares, fine 35mm film grain, shallow depth of field. No visible flames on people, no burns, no blood, no injuries, nobody harmed, no real logos or brands. Absolutely no text, letters, numbers, captions, signs or watermarks anywhere in the sheet.
PARTE 2 · LA ANIMACIÓN
"LOS PRIMEROS 10 MINUTOS" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Dramatic cinematic safety film, urgent but controlled. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious for a narration added later. Use the eight uploaded frames in order, about 3.75 seconds each. Keep the three faces identical in every shot. No visible flames on people, no burns, no injuries.
LOOK: deep black interiors with one hard orange glow and thick grey smoke layers, cold blue street light outside. Crushed blacks, heavy volumetric smoke, strong anamorphic flares, 35mm grain. Transitions: hard 3-frame cuts, fast.
CAMERA: handheld and low in shots 3 to 6, locked and still in 1, 2, 7 and 8.
SHOT LIST:
00:00–00:04 He sits up sharply, the orange line under the door brightens, she turns toward him. Locked. SFX: a smoke alarm sounding steadily, bedsheets, two sharp breaths.
00:04–00:08 The back of his hand presses the door, holds, and pulls away fast; his eyes change. Locked, hold slightly longer. SFX: a hand on wood, the alarm, a crackle behind the door.
00:08–00:12 All three crawl forward, the smoke layer rolls just above their heads. Handheld, very low. SFX: elbows and knees on carpet, coughing, the alarm, crackling.
00:12–00:16 Her cheek grazes the carpet, her eyes lock on her mother's hand ahead, smoke churns above. Handheld, very low. SFX: fast shallow breathing, the alarm, smoke.
00:16–00:20 He pulls the door shut behind them, the smoke on the far side is cut off, he turns ahead. Handheld. SFX: a door closing firmly, the crackle dropping behind it.
00:20–00:24 They burst out, smoke pours over them, all three gasp in the cold air. Handheld. SFX: a door slamming open, a rush of air, hard coughing, a distant siren.
00:24–00:27 His finger counts them one by one, she pulls the girl in tight. Locked. SFX: coughing settling, a siren growing, night street.
00:27–00:30 She takes half a step toward the house, his grip stops her, both faces lit orange, nobody moves. HOLD the final frame. SFX: a siren arriving, a held breath, the fire distant behind them.
SOUND: a smoke alarm runs through the first six shots and is replaced by sirens at the end. No music, no intelligible speech.
PARTE 3 · LA VOZ EN OFF
No te mata el fuego. Te mata el humo, y tienes unos dos minutos. Uno: duerme con la puerta de la habitación cerrada. Una puerta cerrada frena el humo y el calor, y puede darte los minutos que necesitas. Dos: si te despiertas con la alarma, toca la puerta con el dorso de la mano antes de abrirla. Si está caliente, no la abras: busca otra salida. Tres: sal gateando. El aire respirable está en los primeros centímetros del piso, y arriba ya no hay nada que respirar. Cuatro: cierra las puertas que vas dejando atrás. Cinco: punto de reunión afuera, siempre el mismo, y cuenten a todos ahí. Y la regla que no se rompe nunca: no vuelvas a entrar. Por nada. Y si no tienes detectores de humo funcionando en tu casa, nada de esto empieza siquiera.
Video completo, las 3 partes del prompt y las 3 fichas. En la web gratis este video no se abre.
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Se cae la red: tu teléfono no sirve
Cinema Studio 4.0 · 10 imágenes · Voz en off
PARTE 1 · LAS IMÁGENES
Create a single storyboard sheet: a 2-column by 4-row grid of 8 separate cinematic vertical frames, read left to right then top to bottom, with thin dark gutters between them. All 8 frames share one identical look and the same two recurring characters: MARCO, a man in his thirties with short dark hair and stubble, and ELENA, a woman in her thirties with dark hair tied back. Faces are clearly visible and expressive in every frame.
FRAME 1: close-up on Marco's face lit only by his phone screen in a pitch-dark apartment, jaw tight, brows drawn together, eyes scanning the empty screen in disbelief; behind him Elena stands at the window in silhouette holding her own dead phone, shoulders dropped. Reflections of the blank screen in his eyes.
FRAME 2: low angle inside a crowded night street, a dozen people frozen mid-step all staring down at their phones with the same confused expression, some raising them to the sky hunting for signal, faces lit from below in cold blue, a bus stopped behind them with its doors open.
FRAME 3: Elena seated at a kitchen table leaning in close over a phone propped against a lantern, eyes wide and lips parted in relief as an abstract offline map glows on the screen, her finger tracing a route; scattered around her a spilled bag, keys, a half-eaten meal and a notebook.
FRAME 4: Marco on a rooftop at night holding his phone high above his head with both arms, head tilted back, mouth open shouting in frustration, city skyline dark behind him, wind in his jacket.
FRAME 5: two strangers crouched face to face on the ground in a dark plaza, phones held between them almost touching, a faint glowing arc of light connecting the devices, both grinning with surprise; behind them a ring of other people leaning in to watch, faces lit warm.
FRAME 6: tight close-up of Elena's face in profile pressed close to a hand-crank radio on a table, eyes closed, one hand cranking hard, the other cupped behind her ear, concentrating; Marco leans into frame behind her, eyes fixed on the radio, both faces warm against a black room.
FRAME 7: overhead shot of a kitchen table in chaos, both of them photographing documents with a phone, passports and papers fanned out, a child's drawing, cash, a torch rolling, both their hands in frame and their faces visible leaning in from the top edge, tense and focused.
FRAME 8: the two of them at dawn on a balcony, a huge folded paper map spread between them weighted with a mug, Marco pointing at it with a half-smile of relief, Elena laughing with her head back, the phone lying forgotten face down, soft golden light across both faces.
STYLE for all frames: dramatic cinematic documentary photography, photorealistic, shot on ARRI Alexa with anamorphic lens. Strong emotional performances, big readable expressions, faces always lit. Cold hard blue for everything dark and disconnected, rich warm amber for every screen, lantern and face that still works. Deep crushed blacks, heavy volumetric haze and light shafts, strong anamorphic lens flares, fine 35mm film grain, shallow depth of field, rich production design with lots of lived-in props and clutter. No real logos, brands or app icons. Absolutely no text, letters, numbers, captions, signs, UI labels or watermarks anywhere in the sheet.
PARTE 2 · LA ANIMACIÓN
"SIN INTERNET" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Dramatic cinematic survival guide with real performances. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious with clear headroom so a narration can be added later. Use the eight uploaded frames in order, about 3.75 seconds each. Keep both recurring faces identical across all shots.
LOOK: hard cold blue for everything disconnected, rich warm amber for every screen, lantern and lit face; deep crushed blacks, heavy haze and light shafts, strong anamorphic flares, 35mm grain. The film starts cold and frustrated and ends warm and relieved. Transitions: 5-frame light-wipe, as if a lantern passed the lens.
CAMERA: slow push-ins, dollies and one final rise. No handheld, no shake, except shot 2.
SHOT LIST:
00:00–00:04 Slow push-in on his face; his eyes flick across the dead screen, he exhales and the glow fades on his skin; behind him her shoulders drop. SFX: a failed notification tone, a quiet apartment, distant traffic, a long exhale.
00:04–00:08 The crowd shifts, two people raise their phones higher, the bus doors hiss, heads turn in confusion. Slight slow handheld drift, the only handheld shot. SFX: a bus door, overlapping confused voices with no intelligible words, phone taps.
00:08–00:12 Her finger traces the route, her eyes widen, she leans back and breathes out; the lantern flickers warm across her face. SFX: a finger dragging on glass, a soft interface tick, a relieved breath, lantern hiss.
00:12–00:15 He holds the phone higher, turns on the spot, drops his arms and his head, wind pulling at his jacket. SFX: rooftop wind, fabric, a frustrated shout with no words, distant city.
00:15–00:19 The glowing arc between the phones brightens and steadies; both strangers look up at each other and break into a grin; the ring of onlookers leans in. SFX: a short connection chime, a collective gasp, night plaza ambience.
00:19–00:23 She cranks faster, the dial brightens, the needle trembles across the band; both faces lift as the static steadies. SFX: crank winding, static sweeping, then a clean carrier tone.
00:23–00:27 Four hands move fast over the documents, the phone flash fires twice, papers slide, both heads lean further into frame. SFX: paper, a camera shutter twice, a torch rolling on wood, fast breathing.
00:27–00:30 She laughs and tips her head back, he taps the map twice, the morning light warms across both; slow rise pulling back to the whole balcony. HOLD the final frame, do not cut to black. SFX: paper rustling, a mug set down, laughter, morning birds, calm.
SOUND: a low warm room tone under the whole piece, growing warmer toward the end. No sub-bass build, no alarm cues, no intelligible speech anywhere.
PARTE 3 · LA VOZ EN OFF
Sin internet. Se cae la red y descubres que tu teléfono, sin señal, no sabe hacer nada. Descarga esto hoy, mientras puedes. Uno: mapas sin conexión, tu ciudad entera. Dos: una enciclopedia offline, que guarda Wikipedia completa dentro del teléfono. Tres: mensajería por Bluetooth, que conecta teléfonos cercanos sin red, aunque solo a pocos metros. Cuatro: primeros auxilios que funcionen en modo avión. Cinco: traductor con los idiomas descargados. Seis: tus documentos fotografiados y también en papel. Y siete, el único que nunca falla: una radio a manivela. El día que lo necesites, ya no vas a poder descargarlo.
Video completo, las 3 partes del prompt y las 3 fichas. En la web gratis este video no se abre.
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Todo por menos de 10 dólares
Cinema Studio 4.0 · 10 imágenes · Voz en off
PARTE 1 · LAS IMÁGENES
Create a single storyboard sheet: a 2-column by 5-row grid of 10 separate cinematic vertical product frames, read left to right then top to bottom, with thin dark gutters between them. Every frame is a hero shot of one object on dark weathered wood, identical lighting in all ten.
FRAME 1: a small stack of plain unlabelled foil sachets of powder, one torn open with white powder spilling out beside a glass of water.
FRAME 2: a metal whistle on a cord lying coiled, light raking across the metal.
FRAME 3: a folded silver thermal blanket partly opened, the foil catching the light in sharp creases.
FRAME 4: four glow sticks, one of them cracked and glowing bright green against the dark wood.
FRAME 5: a small box of waterproof matches open with the matches fanned out and one standing lit.
FRAME 6: a small roll of duct tape with a strip pulled and hanging.
FRAME 7: a tiny keyring LED light switched on, throwing a surprisingly wide pool of light across the wood.
FRAME 8: a roll of heavy-duty bin bags with one pulled out and opened flat.
FRAME 9: a cheap plastic rain poncho partly unfolded, the plastic catching the light.
FRAME 10: a sturdy manual can opener resting on top of a closed tin can, clamped and ready.
STYLE: cinematic product photography, photorealistic, shot on a macro lens. Objects arranged on dark weathered wood. One warm amber practical light from the upper left casting long dramatic shadows, deep black falloff into the corners, rich contrast, visible texture in the wood and in every material, fine 35mm film grain, shallow depth of field, slightly oversaturated for maximum punch. No people, no hands unless stated. No real logos, brand names, packaging text or labels of any kind. Absolutely no text, letters, numbers, captions or watermarks anywhere in the image. Vertical 9:16.
PARTE 2 · LA ANIMACIÓN
"MENOS DE 10 DÓLARES" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Cinematic product film, punchy and satisfying. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious for a narration added later. Use the ten uploaded frames in order, exactly 3 seconds each.
LOOK: identical warm amber key from the upper left, deep black falloff, rich contrast, fine grain. Transitions: hard 2-frame cuts, fast and rhythmic.
CAMERA: a slow push-in or slow orbit on every object, never static, never handheld.
SHOT LIST (3 s each):
1 Slow push-in, powder spills from the torn sachet and settles. SFX: foil tearing, powder falling.
2 Slow orbit, the cord uncoils a fraction. SFX: metal ringing softly, cord sliding.
3 Slow push-in, the foil creases shift and flash in the light. SFX: foil crinkling sharply.
4 Slow push-in as the cracked stick brightens and its glow spreads. SFX: a sharp plastic snap, shaking.
5 Slow orbit, the standing match burns down steadily. SFX: a match striking, a flame.
6 Slow push-in, the hanging strip sways. SFX: tape peeling.
7 Slow push-in as the tiny light brightens and its pool widens across the wood. SFX: a small switch click.
8 Slow orbit, the flat bag lifts in a draft. SFX: plastic rustling.
9 Slow push-in, the poncho plastic unfolds a little further. SFX: thin plastic crackling.
10 Slow push-in, the opener's wheel turns one notch on the can. HOLD the final frame. SFX: metal biting metal, a satisfying crunch.
SOUND: every shot ends on one crisp satisfying click, snap or crunch. No music, no speech.
PARTE 3 · LA VOZ EN OFF
Diez cosas de menos de diez dólares que te pueden salvar, y la número uno casi nadie la tiene. Uno: sales de rehidratación oral. Cuestan centavos, y en una emergencia la deshidratación es lo que más gente manda al hospital. Dos: un silbato, que se oye mucho más lejos que tu voz y no se cansa. Tres: una manta térmica, que no pesa nada y te guarda el calor del cuerpo. Cuatro: barras químicas, que no queman y duran horas. Cinco: fósforos impermeables. Seis: cinta americana. Siete: una luz LED de llavero, que alumbra más de lo que parece. Ocho: bolsas de basura gruesas. Nueve: un poncho de lluvia. Y diez: un abrelatas manual, lo más barato de la lista y lo que todo el mundo olvida. Todo junto cuesta menos que una cena.
Video completo, las 3 partes del prompt y las 3 fichas. En la web gratis este video no se abre.
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Biblioteca
Prompts completos
Los 16 videos nuevos con sus tres partes. La Parte 1 (las imágenes) es gratis en la web; la animación y la voz están aquí, listas para copiar.
Escapando del tsunami: yo como protagonista
Character sheet · Kling 4.0 · 30 s
PARTE 1 · TU CHARACTER SHEETGratis en la web
PARTE 2 · EL VIDEO
Create a 30-second ultra-photorealistic cinematic disaster survival sequence in vertical 9:16 format.
MAIN CHARACTER IDENTITY:
Use the uploaded reference photograph as the exact identity reference for the main character. Preserve his real facial features, hairstyle, skin tone, body proportions, and distinctive gold wraparound sunglasses throughout every shot. He wears a fitted black T-shirt, black pants, and black sneakers. Maintain perfect character consistency.
STORY AND CINEMATIC DIRECTION:
SHOT 1 — PEACEFUL MOMENT (0–6 seconds):
A beautiful coastal terrace overlooking the ocean during a warm, peaceful afternoon. The main character is sitting comfortably in a lounge chair, casually drinking a red soda can. He looks relaxed and completely unaware of danger. Medium cinematic shot, natural sunlight, gentle ocean breeze, realistic skin texture. Slow camera push-in.
SHOT 2 — THE DISCOVERY (6–12 seconds):
A deep, terrifying rumbling sound interrupts the peaceful atmosphere. The character slowly stops drinking and turns his head toward the ocean. Reveal an absolutely enormous, terrifying tsunami wave rising behind the coastal skyline. The wave must look physically realistic, massive and overwhelming. Cut to a close-up of his face showing genuine shock, disbelief and fear. His eyes widen and his mouth opens.
SHOT 3 — PANIC AND ESCAPE (12–18 seconds):
He immediately jumps out of his chair and starts running desperately toward safety. The soda can falls from his hand. Strong winds, flying debris, palm trees bending, water flooding the terrace. Dynamic handheld tracking camera following his sprint. Realistic body movement and natural motion blur.
SHOT 4 — THE BUNKER (18–24 seconds):
He spots an enormous circular industrial steel bunker entrance embedded in the concrete ground. The heavy metal hatch is already open, revealing a dark underground shelter with metal ladders and warm emergency lights. He runs directly toward it while the gigantic tsunami approaches behind him. Low-angle tracking shot, intense cinematic tension.
SHOT 5 — LAST SECOND ESCAPE (24–30 seconds):
He reaches the bunker, grabs the metal frame and rapidly climbs down the ladder. The camera follows him from above. He looks up one last time and sees the enormous wave approaching. He desperately pulls himself inside as the water crashes over the bunker entrance. The heavy steel hatch slams shut. Sudden darkness.
VISUAL STYLE:
Hollywood disaster movie, extreme photorealism, realistic fluid simulation, physically accurate ocean behavior, cinematic lighting, detailed water particles, realistic facial expressions, natural human movement, dramatic scale, high dynamic range, professional anamorphic cinematography.
SOUND DESIGN:
Start with peaceful ocean ambience. Introduce a deep distant rumble, followed by an increasingly powerful tsunami roar, wind, debris impacts, frantic footsteps, metallic hatch sounds and a massive final water impact.
IMPORTANT:
No cartoon effects, no artificial-looking CGI, no face changes, no identity inconsistencies, no duplicated characters, no unrealistic body movements, no text, no subtitles, no logos.
Maintain seamless visual continuity between all five shots. The entire sequence must feel like one continuous Hollywood movie scene.
Create a 30-second ultra-photorealistic cinematic disaster survival se…
¿Y tu mascota? Plan de evacuación
Cinema Studio 4.0 · 10 imágenes · Voz en off
PARTE 1 · LAS IMÁGENESGratis en la web
PARTE 2 · LA ANIMACIÓN
"TUS MASCOTAS" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Dramatic cinematic survival guide, emotional and warm. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious for a narration added later. Use the eight uploaded frames in order, about 3.75 seconds each. Keep the three faces and the dog identical in every shot.
LOOK: cold blue for the dark house and the dusk, rich warm amber lantern light on every face, warming shot by shot. Deep crushed blacks, haze, strong anamorphic flares, 35mm grain. Transitions: soft 5-frame light-wipe.
CAMERA: slow push-ins and one final rise, locked, no handheld.
SHOT LIST:
00:00–00:04 He half turns back toward the house, the dog's ears lift and its head tilts, neither of them moves. Hold this beat. SFX: a door creaking, dusk outside, a single soft whine.
00:04–00:08 She squeezes tighter, the dog leans into her and licks her cheek once, the mother's hand pats her back. SFX: fabric, a dog's breath, a small sniff.
00:08–00:12 The carrier comes down, dust falls through the light, she sets it on the floor with a thud. SFX: cardboard and plastic scraping, dust, a thud, claws on tile.
00:12–00:16 Four hands pack fast, the bowl collapses flat, the leash is coiled on top. SFX: kibble shifting, plastic clicking, fabric.
00:16–00:20 The phone flash fires once, the dog looks straight at the lens, Lucía smiles. SFX: a camera shutter, a lantern hiss, a tail thumping the floor.
00:20–00:24 The collar clicks shut, her thumb turns the tag over once. SFX: a buckle clicking, a metal tag ringing softly.
00:24–00:27 The leash goes taut, the dog presses to the girl's leg, all three look out into the dusk. SFX: a leash, claws on the step, evening wind.
00:27–00:30 The dog settles heavier across her lap, his hand strokes its back once, slow rise. HOLD the final frame. SFX: a deep dog sigh, a lantern hiss, calm breathing.
SOUND: an emotional, quiet house throughout. No music, no intelligible speech.
Los refugios no siempre aceptan animales, y eso hace que mucha gente no evacúe. Prepara esto antes y no vas a tener que elegir. Uno: una bolsa aparte solo de tu mascota, con comida sellada, agua, un plato plegable y una manta que huela a casa. Dos: la transportadora accesible, no en el fondo del clóset. El día que la necesites no vas a estar para buscarla. Tres: collar con placa y, si puedes, microchip al día. Cuatro, y este es el que la gente olvida: una foto tuya junto a tu mascota, en tu teléfono y también impresa. Si se pierde y alguien la encuentra, esa foto prueba que es tuya. Cinco: averigua hoy cuáles son los refugios y hoteles de tu zona que sí reciben animales. Y la regla que no se discute: nunca los dejes atrás. Si no es seguro para ti, no es seguro para ellos.
Los refugios no siempre aceptan animales, y eso hace que mucha gente n…
Manual zombi (y funciona de verdad)
Nano Banana Pro · Kling 4.0 · Voz en off
PARTE 1 · LAS IMÁGENESGratis en la web
PARTE 2 · LA ANIMACIÓN
Vertical 9:16, 30 seconds, flat 2D pictogram animation, solid white and pale grey on deep navy. Style locked: no 3D, no perspective change, no depth of field, no new colors, no relighting, no added text, faces stay blank, no gore. Deadpan institutional pacing, hard cuts, faint film grain.
0-3s: slow push in on the night street, the scattered crowd of pale grey slumped figures sways very slightly in place, the lit house on the right stays perfectly still.
3-6s: the barricaded door, the bolt slides shut, the outward arrow hits the crossed circle and the circle pulses once.
6-9s: the four crossed circles over the doorbell, the television, the alarm clock and the ringing phone light up one after another, their sound waves shrink and die out.
9-12s: split frame, the droplet beside the grey figure fades out while on the right the water shelf pushes in and the two droplets pulse.
12-15s: the left figure runs with loud burst marks and its battery drains to empty, the right figure walks calmly and its battery stays full, a check mark fades up beside it.
15-18s: the paper map, the grey city cluster at the center gets covered by the crossed circle, then the thick white route line draws itself outward to the map pin which flares.
18-21s: the grey crowd on the left dims into a mass, while on the right the four white figures connect with thin lines that draw in one by one, each object they hold flaring in turn.
21-24s: night interior, three figures sleep completely still with slow sleep marks, one sits awake at the boarded window, the shift diagram on the wall rotates one segment.
24-27s: the open backpack at the center, its contents fade up around it one item at a time in a neat grid.
27-30s: three panels fade up across the top, zombies, blackout, storm, then three curved lines draw down from them into the single backpack at the bottom, which flares once, hold the final frame.
Manual oficial para el primer día de una invasión zombi. Uno: no salgas. La mayoría no cae por los zombis, cae por salir a ver qué pasa. Dos: el ruido te mata. Apaga el timbre, las alarmas, el televisor y cualquier cosa que suene sola. Tres: agua. Ellos no necesitan beber. Tú sí, cuatro litros por persona, por día. Cuatro: no corras, camina. Correr gasta el triple y hace el triple de ruido. Cinco: la ciudad se vacía de comida en nueve horas, así que decide tu ruta de salida antes de necesitarla. Seis: grupos pequeños. Cuatro personas que se conocen valen más que veinte que no. Siete: turnos de vigilancia, siempre uno despierto. Y ahora la parte incómoda. Vuelve a leer todo. Es exactamente el mismo manual de un apagón, un huracán o una evacuación. Por eso te lo estoy contando así. Y recuerda: no nos conoces.
Manual oficial para el primer día de una invasión zombi. Uno: no salga…
Se fue la luz: las primeras 24 horas
Nano Banana Pro · Kling 4.0 · Voz en off · solo Premium
PARTE 1 · LAS IMÁGENES
A single vertical 9:16 storyboard sheet divided into a grid of 2 columns by 5 rows: ten equal rectangular panels separated by thin navy gutters. Every panel is a solid white and pale grey pictogram illustration on deep navy #0B1033. Everything is filled solid; all interior details are thin navy gaps inside the shapes, never thin outlines. Chunky rounded forms with a slight hand-drawn weight. Faceless characters with plain oval heads and no facial features, but with clothing detail, hair shapes and mitten hands. Identical drawing style across all ten panels.
Panel 1: a city block of apartment buildings at night with every window dark and empty, and in the foreground a faceless person at a window with stress lines and a question mark above the head, a dead ceiling lamp.
Panel 2: a bathroom with a bathtub filling from a running tap, surrounded by buckets, cooking pots, bottles and a water jug all being filled, a faceless person kneeling with a hand on the tap.
Panel 3: a kitchen with a tall refrigerator firmly closed, a faceless person with one palm raised flat in a stop gesture, a large circle with a thick diagonal slash over the fridge door, a counter with a kettle and jars.
Panel 4: a wall outlet and a multi-plug strip with four plugs being pulled out, a crouching faceless person gripping one plug, a television, a microwave and a computer each with a lightning symbol inside a crossed circle.
Panel 5: a table with a portable battery radio with antenna and three signal waves on the left, a smartphone inside a circle with a thick diagonal slash on the right, spare batteries, a dark window with a moon.
Panel 6: one large smartphone standing upright held by two mitten hands, an airplane symbol on its screen, a nearly full battery symbol on the left and a brightness symbol with a downward arrow on the right.
Panel 7: a kitchen counter crowded with fresh food taken out of the fridge, chicken, vegetables, eggs, milk and cheese, a camping stove with a pot and heat lines, a faceless person holding the lid.
Panel 8: one house in cross-section with a generator and a charcoal grill inside, both in one circle with a thick diagonal slash, grey smoke filling the room above a figure asleep on a sofa, and the same generator drawn outside on the grass with a curved arrow pointing to it, a warning triangle above the roof.
Panel 9: three house cross-sections side by side connected by thin lines, five faceless neighbours standing between them holding a flashlight, a water jug and a radio, speech bubbles above with a droplet, a flashlight and a plus sign, a moon at dusk.
Panel 10: one house in cross-section at night, the only lit one, a faceless family of four around a table with a single upright flashlight casting radiating light, bottles, cans and a radio on the shelf behind, two dark neighbouring houses outside.
Absolutely no text, no letters and no numbers anywhere in any panel.
A single vertical 9:16 storyboard sheet divided into a grid of 2 colum…
PARTE 2 · LA ANIMACIÓN
Vertical 9:16, 30 seconds, flat two-tone pictogram animation, white and pale grey on deep navy. Style locked: no 3D, no perspective change, no depth of field, no new colors, no relighting, no added text, faces stay blank. Calm institutional pacing, hard cuts, faint film grain.
0-3s: push in on the man at the window, the question mark and stress lines above his head fade up and hold, the dark city windows stay dead.
3-5.8s: push in on the bathtub, the tap runs continuously, the water line rises slightly, the splash marks in the pots flicker in a soft loop.
5.8-8.6s: slow drift right, the raised palm stays completely frozen, the crossed circle on the fridge pulses once and its radiating lines flare.
8.6-11.4s: push in on the power strip, the cables sway as one plug pulls free, the three lightning symbols flash on in sequence then fade together.
11.4-14.2s: push in on the radio, the three signal waves expand outward in a continuous loop, the crossed-out phone pulses once, the moon never moves.
14.2-16.6s: slow push framed on the phone, the airplane symbol fades up, the battery fills by one bar, the brightness arrow slides down and the sun rays shorten.
16.6-19.4s: drift left across the counter, steam rises in a slow continuous curl from the pot, the curtains breathe once, the food stays still.
19.4-23.6s: the longest and stillest shot, barely a two percent push, the grey smoke drifts upward and thickens around the sleeping figure who does not move at all, the crossed circle holds, the warning triangle pulses twice slowly, the curved arrow to the generator outside draws itself once.
23.6-26.8s: push in on the neighbours, the three speech bubbles fade up left to right, droplet then flashlight then plus sign, the held flashlight gives one small flare, the connector lines between the houses draw themselves in.
26.8-30s: slowest push of all on the single lit house at night, the flashlight on the table flares gently and holds, the family stays still, the stars twinkle once, hold the final frame.
Vertical 9:16, 30 seconds, flat two-tone pictogram animation, white an…
PARTE 3 · LA VOZ EN OFF
Si mañana se va la luz y no vuelve, hay siete cosas que tienes que hacer en las primeras veinticuatro horas, y el orden importa. Primero, llena de agua todo lo que tengas: la bañera, las ollas, las botellas, los baldes. Cuando se cae la red eléctrica las bombas dejan de funcionar y la presión se pierde en pocas horas. Segundo, no abras la nevera. Cerrada mantiene el frío unas cuatro horas; el congelador lleno, hasta cuarenta y ocho. Cada vez que la abres pierdes tiempo de comida. Tercero, desconecta los aparatos, porque cuando la luz regresa lo hace con picos que los queman. Cuarto, enciende la radio de pilas. No el teléfono: el teléfono es tu última reserva. Quinto, ponlo en modo avión y baja el brillo al mínimo. Sexto, cocina primero lo que se va a echar a perder, y nunca uses carbón ni un generador dentro de la casa: el monóxido no tiene olor y mata dormido. Séptimo, habla con tus vecinos antes de que oscurezca. Y recuerda: no nos conoces.
Si mañana se va la luz y no vuelve, hay siete cosas que tienes que hac…
Si ves el destello: tienes 15 minutos
Nano Banana Pro · Kling 4.0 · Voz en off
PARTE 1 · LAS IMÁGENESGratis en la web
PARTE 2 · LA ANIMACIÓN
Vertical 9:16, 30 seconds, flat 2D white and pale grey pictogram animation on deep navy. Style locked: no 3D, no perspective change, no depth of field, no new colors, no relighting, no added text, faces stay blank. Slow institutional pacing, hard cuts, faint film grain.
0-3s: blinding white light floods through the window, radiating lines spread across the room, the figure turns away shielding the eyes.
3-6s: the figure drops flat face down, head turned away, hands under the chest, body completely still.
6-9s: four thick pressure waves sweep across the room left to right, papers and a lamp lift into the air, the figure stays flat and motionless on the floor.
9-12s: a huge clock face pulses with urgency lines while ash particles begin falling from the top of the frame.
12-15s: camera pushes into the building cross-section, a thick arrow draws itself from the street door down into the basement and lands on a bold circle.
15-18s: one floor plan, the outer rooms with windows each get a crossed circle, thin arrows draw inward to the central windowless room where the family sits.
18-21s: a figure pulls a jacket off over the shoulders, the sealed bag of clothes slides away to the far corner, small dust particles brush off and fade.
21-24s: shower water falls in straight lines, the soap bar flares with radiating lines, the conditioner bottle and the scrubbing hand each pulse once inside their crossed circles.
24-28s: the longest and stillest shot, the house cross-section at night, the family sits together inside, the clock hand advances, the crossed front door pulses twice, ash keeps falling outside.
28-30s: three stacked icons draw themselves in sequence, house, closed door, radio with expanding signal waves, then hold on the final frame.
Vertical 9:16, 30 seconds, flat 2D white and pale grey pictogram anima…
PARTE 3 · LA VOZ EN OFF
Si alguna vez ves un destello blanco que ilumina todo, no lo mires. Tírate al suelo boca abajo, con la cabeza hacia el lado contrario, las manos debajo del cuerpo y la boca abierta. La onda llega después del destello, no al mismo tiempo: quédate abajo treinta segundos. Después tienes quince minutos antes de que empiece a caer la ceniza radiactiva. Quince. Métete en el edificio más cercano, al centro, al sótano si hay, lejos de ventanas y de paredes exteriores. Quítate la ropa de afuera y métela en una bolsa lejos de ti: eso solo te quita casi todo lo que traes encima. Báñate con agua y jabón, sin frotar y sin acondicionador, porque el acondicionador pega las partículas al pelo. Y quédate dentro veinticuatro horas como mínimo. No salgas a buscar a nadie. Entra, quédate, escucha. Y recuerda: no nos conoces.
Si alguna vez ves un destello blanco que ilumina todo, no lo mires. Tí…
90 días sin luz y no nos dicen por qué
Nano Banana Pro · Kling 4.0 · Voz en off
PARTE 1 · LAS IMÁGENESGratis en la web
PARTE 2 · LA ANIMACIÓN
Vertical 9:16, 30 seconds, flat 2D white pictogram animation on deep navy. Style locked: no 3D, no perspective change, no depth of field, no new colors, no relighting, no added text, faces stay blank. Calm institutional pacing, hard cuts, faint film grain. Ten shots of three seconds each, slow push-in of about four percent per shot with a twenty-pixel drift, ease-in-out, nothing bounces.
0-3s: push in on the central notice, the sheet lifts slightly in the hands, the question marks above the three houses fade up one after another.
3-6s: push in on the globe, it rotates a few degrees, the radiating lines pulse once, the standing official lowers his raised hand.
6-9s: slow drift right across the house interior, the ceiling lamp sways a hair, the curtain breathes once.
9-12s: push in on the shelf, the kneeling woman completes placing the jug, the two droplets drift downward and fade.
12-15s: push in between the calendar and the clock, the clock hands advance, the radiating lines pulse twice.
15-18s: push in on the open pantry, the two crossed-out symbols pulse in order, first the refrigerator then the flame, their radiating lines flaring.
18-21s: slow drift left across the living room, the three signal waves beside the radio expand outward in a loop, the moon stays still.
21-24s: push in along the row of four flashlights, the small light rays flare on in sequence from left to right.
24-27s: push in on the desk, the floating banknotes settle slowly downward, the signal mark beside the tin pulses once.
27-30s: the slowest push of all on the empty supermarket aisle, the two question marks above the shoppers fade up and hold, hold the final frame.
Vertical 9:16, 30 seconds, flat 2D white pictogram animation on deep n…
PARTE 3 · LA VOZ EN OFF
¿Por qué están pidiendo que tengas suministros guardados en tu casa? No han anunciado ninguna catástrofe inminente, pero las recomendaciones se repiten en varios países y todas apuntan a lo mismo: que tu familia pueda mantenerse sola durante varios días sin ayuda de nadie. Esto es exactamente lo que te piden guardar. Primero, agua: cuatro litros por persona, por día, para tres días como mínimo, idealmente una semana. Segundo, alimentos que no necesiten refrigeración ni cocción, porque si no hay luz no hay nevera y no hay estufa. Tercero, una radio de pilas y pilas de repuesto, porque cuando cae la red eso es lo único que sigue informando. Una linterna para cada persona de la casa, no una para todos. Documentos importantes en papel, dentro de una bolsa sellada. Y dinero en efectivo, en billetes pequeños, porque las tarjetas no funcionan sin electricidad. Cuando algo pasa de verdad, las tiendas se vacían en menos de nueve horas. Los que ya lo tenían guardado no tuvieron que salir: miraron la fila desde la ventana. Y recuerda: no nos conoces.
¿Por qué están pidiendo que tengas suministros guardados en tu casa? N…
Lo compraste y no sirve
Cinema Studio 4.0 · 10 imágenes · Voz en off
PARTE 1 · LAS IMÁGENESGratis en la web
PARTE 2 · LA ANIMACIÓN
"10 COSAS QUE NO TE VAN A SERVIR" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Cinematic product film with a cold, critical edge. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious for a narration added later. Use the ten uploaded frames in order, exactly 3 seconds each.
LOOK: the same warm amber key from the upper left but slightly harder and less flattering than the other films in the series, with colder shadows. Deep black falloff, fine grain. Transitions: hard 2-frame cuts.
CAMERA: a slow push-in or slow orbit on every object, never static, never handheld.
SHOT LIST (3 s each):
1 Slow orbit, light sliding over the thick glass, nothing lit. SFX: glass tapping, dead silence.
2 Slow push-in on the empty battery compartment. SFX: thin plastic rattling.
3 Slow orbit along the blade, the light raking the edge. SFX: metal ringing faintly.
4 Slow push-in on the corroded terminals. SFX: batteries rolling on wood, a dull clack.
5 Slow push-in comparing the small bank to the phone beside it. SFX: plastic on wood, one weak charge chime.
6 Slow orbit over the sealed dry bags. SFX: dry grains shifting inside plastic.
7 Slow push-in on the rigid foil pouch. SFX: stiff foil flexing.
8 Slow push-in on the tiny folded poncho sleeve. SFX: thin plastic crackling.
9 Slow push-in, the stuck needle twitches once and stops. SFX: a tiny click, nothing else.
10 Slow orbit, harsh sunlight glares off the hot plastic wrap. HOLD the final frame. SFX: plastic creaking in heat, a dull outdoor hum.
SOUND: every shot has one slightly unsatisfying or cheap-sounding texture. No music, no speech.
"10 COSAS QUE NO TE VAN A SERVIR" — HIGGSFIELD CINEMA STUDIO 4.0 Forma…
PARTE 3 · LA VOZ EN OFF
Diez cosas que compraste para una emergencia y que no te van a servir. Uno: velas aromáticas. Duran poco, alumbran poco y son riesgo de incendio. Dos: linternas baratas de plástico, que fallan justo el día que importa. Tres: el cuchillo táctico enorme, cuando una navaja chica hace más. Cuatro: pilas viejas guardadas por años, que se corroen y te arruinan el aparato. Cinco: una batería externa de bolsillo, que no da ni una carga completa. Seis: arroz y pasta secos, que necesitan agua y fuego, las dos cosas que no vas a tener. Siete: comida liofilizada sin pensar en el agua que te va a pedir. Ocho: el poncho de aluminio de un dólar, que se rompe al primer uso. Nueve: una brújula barata, que ya viene descalibrada. Y diez: agua guardada al sol, porque el calor degrada el plástico y te la arruina.
Diez cosas que compraste para una emergencia y que no te van a servir.…
10 minutos para salir: incendio
Cinema Studio 4.0 · 10 imágenes · Voz en off · solo Premium
PARTE 1 · LAS IMÁGENES
Create a single storyboard sheet: a 2-column by 4-row grid of 8 separate cinematic vertical frames, read left to right then top to bottom, with thin dark gutters between them. All 8 frames share one identical look and the same recurring cast: MARCO, a man in his thirties with short dark hair and stubble; ELENA, a woman in her thirties with dark hair tied back; and LUCÍA, their daughter of about eight with curly hair.
FRAME 1: a dark bedroom at night, Marco sitting bolt upright in bed with his eyes wide open, alert, a thin line of orange light glowing under the closed bedroom door, Elena waking beside him.
FRAME 2: extreme close-up of the back of Marco's hand pressed flat against the closed door, testing it, his face above in sharp focus reading the answer, the orange glow at the bottom of the frame.
FRAME 3: Marco and Elena crawling on their elbows along a hallway floor with a thick layer of grey smoke hanging above their heads, both faces turned sideways and low, Lucía between them.
FRAME 4: close-up of Lucía's face very low to the floor, cheek almost on the carpet, eyes wide but following her mother's hand ahead of her, smoke rolling above her.
FRAME 5: Marco pulling a bedroom door closed behind him as they pass, keeping the smoke back, his face turned to check the corridor ahead.
FRAME 6: the three of them bursting out of a front door into the cold night, grey smoke pouring out above them, all three gasping, lit orange from behind and blue from the street.
FRAME 7: the family gathered at a distinctive spot across the street — a lamppost — Marco counting heads with his finger, Elena hugging Lucía, all three turned back toward the house.
FRAME 8: Marco gripping Elena's arm to hold her back as she takes half a step toward the house, both their faces lit orange, Lucía holding her mother's other hand, nobody going back in.
STYLE for all frames: dramatic cinematic documentary photography, photorealistic, shot on ARRI Alexa with anamorphic lens. Strong emotional performances, big readable expressions, faces always lit. Deep black night interiors with one hard orange glow source and thick grey smoke layers, cold blue street light outside. Crushed blacks, heavy volumetric smoke and light shafts, strong anamorphic lens flares, fine 35mm film grain, shallow depth of field. No visible flames on people, no burns, no blood, no injuries, nobody harmed, no real logos or brands. Absolutely no text, letters, numbers, captions, signs or watermarks anywhere in the sheet.
Create a single storyboard sheet: a 2-column by 4-row grid of 8 separa…
PARTE 2 · LA ANIMACIÓN
"LOS PRIMEROS 10 MINUTOS" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Dramatic cinematic safety film, urgent but controlled. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious for a narration added later. Use the eight uploaded frames in order, about 3.75 seconds each. Keep the three faces identical in every shot. No visible flames on people, no burns, no injuries.
LOOK: deep black interiors with one hard orange glow and thick grey smoke layers, cold blue street light outside. Crushed blacks, heavy volumetric smoke, strong anamorphic flares, 35mm grain. Transitions: hard 3-frame cuts, fast.
CAMERA: handheld and low in shots 3 to 6, locked and still in 1, 2, 7 and 8.
SHOT LIST:
00:00–00:04 He sits up sharply, the orange line under the door brightens, she turns toward him. Locked. SFX: a smoke alarm sounding steadily, bedsheets, two sharp breaths.
00:04–00:08 The back of his hand presses the door, holds, and pulls away fast; his eyes change. Locked, hold slightly longer. SFX: a hand on wood, the alarm, a crackle behind the door.
00:08–00:12 All three crawl forward, the smoke layer rolls just above their heads. Handheld, very low. SFX: elbows and knees on carpet, coughing, the alarm, crackling.
00:12–00:16 Her cheek grazes the carpet, her eyes lock on her mother's hand ahead, smoke churns above. Handheld, very low. SFX: fast shallow breathing, the alarm, smoke.
00:16–00:20 He pulls the door shut behind them, the smoke on the far side is cut off, he turns ahead. Handheld. SFX: a door closing firmly, the crackle dropping behind it.
00:20–00:24 They burst out, smoke pours over them, all three gasp in the cold air. Handheld. SFX: a door slamming open, a rush of air, hard coughing, a distant siren.
00:24–00:27 His finger counts them one by one, she pulls the girl in tight. Locked. SFX: coughing settling, a siren growing, night street.
00:27–00:30 She takes half a step toward the house, his grip stops her, both faces lit orange, nobody moves. HOLD the final frame. SFX: a siren arriving, a held breath, the fire distant behind them.
SOUND: a smoke alarm runs through the first six shots and is replaced by sirens at the end. No music, no intelligible speech.
"LOS PRIMEROS 10 MINUTOS" — HIGGSFIELD CINEMA STUDIO 4.0 Format: Verti…
PARTE 3 · LA VOZ EN OFF
No te mata el fuego. Te mata el humo, y tienes unos dos minutos. Uno: duerme con la puerta de la habitación cerrada. Una puerta cerrada frena el humo y el calor, y puede darte los minutos que necesitas. Dos: si te despiertas con la alarma, toca la puerta con el dorso de la mano antes de abrirla. Si está caliente, no la abras: busca otra salida. Tres: sal gateando. El aire respirable está en los primeros centímetros del piso, y arriba ya no hay nada que respirar. Cuatro: cierra las puertas que vas dejando atrás. Cinco: punto de reunión afuera, siempre el mismo, y cuenten a todos ahí. Y la regla que no se rompe nunca: no vuelvas a entrar. Por nada. Y si no tienes detectores de humo funcionando en tu casa, nada de esto empieza siquiera.
No te mata el fuego. Te mata el humo, y tienes unos dos minutos. Uno: …
10 trucos caseros sin luz
Cinema Studio 4.0 · 10 imágenes · Voz en off
PARTE 1 · LAS IMÁGENESGratis en la web
PARTE 2 · LA ANIMACIÓN
"10 TRUCOS CASEROS" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Cinematic product film. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious with clear headroom for a narration added later. Use the ten uploaded frames in order, exactly 3 seconds each.
LOOK: identical warm amber key light from the upper left in every shot, deep black falloff, rich contrast, fine grain. The film gets progressively brighter overall. Transitions: hard 2-frame cuts, snappy, in rhythm.
CAMERA: a slow push-in or slow orbit on every single object, never static, never handheld.
SHOT LIST (3 s each):
1 Slow push-in as the bottle glows brighter and the light climbs the wall. SFX: a switch click, water shifting inside the bottle.
2 Slow orbit around the jar, the three solar lights warming up one after another. SFX: glass tapping, a faint electronic hum.
3 Slow push-in, the flame leans and the foil arc brightens behind it. SFX: a flame guttering, foil crinkling softly.
4 Slow orbit, sunlight moves across the glass and the inside of the box warms. SFX: glass ticking as it heats, foil shifting.
5 Slow push-in, a thin wisp of steam escapes from under the blanket edge. SFX: fabric settling, a faint simmer under cloth.
6 Slow push-in, the fan blades spin up and the ice sweats, droplets running down the bowl. SFX: a fan motor, ice cracking, a drip.
7 Slow push-in on the coin resting on the ice, frost creeping across the glass. SFX: frost crackling, one tiny metallic tap.
8 Slow orbit, the crayon flame steadies and wax begins to run down the side. SFX: a small flame, wax dripping.
9 Slow push-in as the foil reflector is angled and the light doubles forward. SFX: foil crinkling, a lantern hiss.
10 Slow push-in, the glass of water ignites with the torch light and throws a pool across the wood. HOLD the final frame. SFX: glass set on wood, water settling, a switch click.
SOUND: quiet, intimate, material-focused — every shot has one satisfying texture sound. No music, no speech.
Diez trucos caseros para sobrevivir sin luz, y el último no te cuesta nada. Uno: pon una botella de agua sobre una linterna parada y tienes una lámpara que ilumina todo el cuarto. Dos: las luces solares de jardín se cargan afuera de día y de noche las metes a la casa, una por habitación. Tres: forra el fondo de un frasco con papel aluminio y una vela sola ilumina el triple. Cuatro: una caja forrada de aluminio con un vidrio encima es un horno solar de verdad. Cinco: hierve tu olla cinco minutos, envuélvela en mantas y se sigue cocinando sola durante horas. Seis: un bol de hielo delante de un ventilador te baja la temperatura del cuarto. Siete: una moneda sobre un vaso de agua congelada te dice si tu comida se descongeló mientras no estabas. Ocho: un crayón encendido arde como vela. Nueve: aluminio detrás de cualquier luz la duplica. Y diez: un vaso de agua sobre la linterna del teléfono.
Diez trucos caseros para sobrevivir sin luz, y el último no te cuesta …
Ya las tienes en tu casa
Cinema Studio 4.0 · 10 imágenes · Voz en off
PARTE 1 · LAS IMÁGENESGratis en la web
PARTE 2 · LA ANIMACIÓN
"10 COSAS QUE YA TIENES" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Cinematic product film. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious for a narration added later. Use the ten uploaded frames in order, exactly 3 seconds each.
LOOK: identical warm amber key from the upper left, deep black falloff, rich material texture, fine grain. Transitions: hard 2-frame cuts in rhythm.
CAMERA: a slow push-in or slow orbit on every object, never static, never handheld.
SHOT LIST (3 s each):
1 Slow push-in, the flat bag lifts slightly in a draft and settles. SFX: plastic rustling sharply.
2 Slow orbit, the foil sheet catches the light and shivers. SFX: foil crinkling.
3 Slow push-in, the hanging strip sways and the adhesive fibres glint. SFX: tape peeling slowly.
4 Slow push-in, water shifts inside the sealed bag. SFX: a zip-lock closing, water sloshing.
5 Slow orbit around the blank bottle, light sliding across the plastic. SFX: a cap turning, liquid shifting.
6 Slow push-in, the coil tightens slightly as if settling. SFX: rope fibres creaking.
7 Slow push-in, the crumpled ball shifts a fraction. SFX: paper crushing.
8 Slow orbit, the cloth on the rim lifts in a draft. SFX: a plastic bucket knocked once, fabric.
9 Slow push-in, the leather creaks and one finger settles. SFX: leather creaking.
10 Slow push-in as the standing match burns down and the flame steadies. HOLD the final frame. SFX: a match striking, a flame settling.
SOUND: every shot is one satisfying material texture. No music, no speech.
"10 COSAS QUE YA TIENES" — HIGGSFIELD CINEMA STUDIO 4.0 Format: Vertic…
PARTE 3 · LA VOZ EN OFF
Diez cosas que ya tienes en tu casa y que en un apagón valen oro. Uno: bolsas de basura gruesas. Son impermeable, aislante, poncho y recolección de agua de lluvia. Dos: papel aluminio, que refleja luz, refleja calor y te hace un horno. Tres: cinta americana, que sella ventanas y repara todo. Cuatro: bolsas con cierre, para documentos, teléfonos y agua. Cinco: lejía común sin perfume, que desinfecta agua. La cantidad exacta viene en la etiqueta: no la inventes. Seis: cuerda. Siete: periódico, el mejor aislante gratis que existe. Ocho: un cubo. Nueve: guantes de trabajo, porque después de una emergencia todo lo que tocas corta. Y diez: fósforos largos, que funcionan cuando el encendedor ya no. No compres nada todavía. Primero mira lo que ya tienes.
Diez cosas que ya tienes en tu casa y que en un apagón valen oro. Uno:…
Se fue el agua: tu casa tiene más de lo que crees
Cinema Studio 4.0 · 10 imágenes · Voz en off
PARTE 1 · LAS IMÁGENESGratis en la web
PARTE 2 · LA ANIMACIÓN
"AGUA SIN COMPRAR NADA" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Dramatic cinematic survival guide that turns from panic into relief. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious for a narration added later. Use the eight uploaded frames as key frames in order, about 3.75 seconds each. Keep the three faces identical in every shot.
LOOK: cold blue for the dark rooms, hard warm work light and lantern amber on every working surface and face. Deep crushed blacks, heavy haze, visible steam and water droplets in the air, strong anamorphic flares, 35mm grain. Each shot is warmer than the one before. Transitions: soft 4-frame light-wipe.
CAMERA: slow push-ins and dollies, steady, no handheld.
SHOT LIST:
00:00–00:04 Her hand waits under the dry tap, the single drop falls, her expression hardens, the girl looks up at her. SFX: a creaking pipe, one drop, a worried child's voice with no words.
00:04–00:08 The valve turns, water bursts into the bucket, he laughs and shifts his grip on the wrench. SFX: a metal valve squeaking, water hitting plastic hard, a laugh.
00:08–00:12 The cistern lid lifts, the water inside ripples, both lean in over it. SFX: ceramic on ceramic, water settling, a surprised breath.
00:12–00:16 Cold vapour rolls over their faces, the girl grabs a frozen bottle, he steadies the freezer door and laughs. SFX: a freezer seal unsticking, dense vapour, a child's delighted sound.
00:16–00:20 The boil climbs hard, steam fogs across his face, he checks his watch and nods once. SFX: a rolling boil, a gas burner, balcony wind.
00:20–00:24 Her hands squeeze the filter, the clear stream runs into the bottle, her eyebrows lift. SFX: squeezing, water trickling into a bottle.
00:24–00:27 The girl's hand splashes once, the water level rises toward the rim, the woman exhales. SFX: running water filling a large volume, a splash, a laugh.
00:27–00:30 The lantern glow strengthens, all three settle against each other, slow rise over the full counter. HOLD the final frame. SFX: steam, a container set down, a long relieved exhale.
SOUND: running water is the spine of the whole piece, from one lonely drop at the start to a full counter at the end. No music, no alarm cues, no intelligible speech.
"AGUA SIN COMPRAR NADA" — HIGGSFIELD CINEMA STUDIO 4.0 Format: Vertica…
PARTE 3 · LA VOZ EN OFF
Se fue el agua, y tu casa tiene más de la que crees. Uno: el calentador. Ese tanque guarda decenas de litros limpios y tiene una válvula abajo. Dos: el tanque del inodoro, el de arriba, no la taza. Esa agua está limpia. Tres: el congelador, hielo y botellas congeladas. Cuatro: si dudas, hiérvela un minuto a fuego fuerte, tres si estás en altura. Cinco: un filtro portátil cuesta menos que una cena. Y seis, el más importante: llena la bañera el primer día, porque la presión se cae poco después que la luz. Cuatro litros por persona al día. Haz la cuenta ahora.
Se fue el agua, y tu casa tiene más de la que crees. Uno: el calentado…
Se cae la red: tu teléfono no sirve
Cinema Studio 4.0 · 10 imágenes · Voz en off · solo Premium
PARTE 1 · LAS IMÁGENES
Create a single storyboard sheet: a 2-column by 4-row grid of 8 separate cinematic vertical frames, read left to right then top to bottom, with thin dark gutters between them. All 8 frames share one identical look and the same two recurring characters: MARCO, a man in his thirties with short dark hair and stubble, and ELENA, a woman in her thirties with dark hair tied back. Faces are clearly visible and expressive in every frame.
FRAME 1: close-up on Marco's face lit only by his phone screen in a pitch-dark apartment, jaw tight, brows drawn together, eyes scanning the empty screen in disbelief; behind him Elena stands at the window in silhouette holding her own dead phone, shoulders dropped. Reflections of the blank screen in his eyes.
FRAME 2: low angle inside a crowded night street, a dozen people frozen mid-step all staring down at their phones with the same confused expression, some raising them to the sky hunting for signal, faces lit from below in cold blue, a bus stopped behind them with its doors open.
FRAME 3: Elena seated at a kitchen table leaning in close over a phone propped against a lantern, eyes wide and lips parted in relief as an abstract offline map glows on the screen, her finger tracing a route; scattered around her a spilled bag, keys, a half-eaten meal and a notebook.
FRAME 4: Marco on a rooftop at night holding his phone high above his head with both arms, head tilted back, mouth open shouting in frustration, city skyline dark behind him, wind in his jacket.
FRAME 5: two strangers crouched face to face on the ground in a dark plaza, phones held between them almost touching, a faint glowing arc of light connecting the devices, both grinning with surprise; behind them a ring of other people leaning in to watch, faces lit warm.
FRAME 6: tight close-up of Elena's face in profile pressed close to a hand-crank radio on a table, eyes closed, one hand cranking hard, the other cupped behind her ear, concentrating; Marco leans into frame behind her, eyes fixed on the radio, both faces warm against a black room.
FRAME 7: overhead shot of a kitchen table in chaos, both of them photographing documents with a phone, passports and papers fanned out, a child's drawing, cash, a torch rolling, both their hands in frame and their faces visible leaning in from the top edge, tense and focused.
FRAME 8: the two of them at dawn on a balcony, a huge folded paper map spread between them weighted with a mug, Marco pointing at it with a half-smile of relief, Elena laughing with her head back, the phone lying forgotten face down, soft golden light across both faces.
STYLE for all frames: dramatic cinematic documentary photography, photorealistic, shot on ARRI Alexa with anamorphic lens. Strong emotional performances, big readable expressions, faces always lit. Cold hard blue for everything dark and disconnected, rich warm amber for every screen, lantern and face that still works. Deep crushed blacks, heavy volumetric haze and light shafts, strong anamorphic lens flares, fine 35mm film grain, shallow depth of field, rich production design with lots of lived-in props and clutter. No real logos, brands or app icons. Absolutely no text, letters, numbers, captions, signs, UI labels or watermarks anywhere in the sheet.
Create a single storyboard sheet: a 2-column by 4-row grid of 8 separa…
PARTE 2 · LA ANIMACIÓN
"SIN INTERNET" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Dramatic cinematic survival guide with real performances. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious with clear headroom so a narration can be added later. Use the eight uploaded frames in order, about 3.75 seconds each. Keep both recurring faces identical across all shots.
LOOK: hard cold blue for everything disconnected, rich warm amber for every screen, lantern and lit face; deep crushed blacks, heavy haze and light shafts, strong anamorphic flares, 35mm grain. The film starts cold and frustrated and ends warm and relieved. Transitions: 5-frame light-wipe, as if a lantern passed the lens.
CAMERA: slow push-ins, dollies and one final rise. No handheld, no shake, except shot 2.
SHOT LIST:
00:00–00:04 Slow push-in on his face; his eyes flick across the dead screen, he exhales and the glow fades on his skin; behind him her shoulders drop. SFX: a failed notification tone, a quiet apartment, distant traffic, a long exhale.
00:04–00:08 The crowd shifts, two people raise their phones higher, the bus doors hiss, heads turn in confusion. Slight slow handheld drift, the only handheld shot. SFX: a bus door, overlapping confused voices with no intelligible words, phone taps.
00:08–00:12 Her finger traces the route, her eyes widen, she leans back and breathes out; the lantern flickers warm across her face. SFX: a finger dragging on glass, a soft interface tick, a relieved breath, lantern hiss.
00:12–00:15 He holds the phone higher, turns on the spot, drops his arms and his head, wind pulling at his jacket. SFX: rooftop wind, fabric, a frustrated shout with no words, distant city.
00:15–00:19 The glowing arc between the phones brightens and steadies; both strangers look up at each other and break into a grin; the ring of onlookers leans in. SFX: a short connection chime, a collective gasp, night plaza ambience.
00:19–00:23 She cranks faster, the dial brightens, the needle trembles across the band; both faces lift as the static steadies. SFX: crank winding, static sweeping, then a clean carrier tone.
00:23–00:27 Four hands move fast over the documents, the phone flash fires twice, papers slide, both heads lean further into frame. SFX: paper, a camera shutter twice, a torch rolling on wood, fast breathing.
00:27–00:30 She laughs and tips her head back, he taps the map twice, the morning light warms across both; slow rise pulling back to the whole balcony. HOLD the final frame, do not cut to black. SFX: paper rustling, a mug set down, laughter, morning birds, calm.
SOUND: a low warm room tone under the whole piece, growing warmer toward the end. No sub-bass build, no alarm cues, no intelligible speech anywhere.
Sin internet. Se cae la red y descubres que tu teléfono, sin señal, no sabe hacer nada. Descarga esto hoy, mientras puedes. Uno: mapas sin conexión, tu ciudad entera. Dos: una enciclopedia offline, que guarda Wikipedia completa dentro del teléfono. Tres: mensajería por Bluetooth, que conecta teléfonos cercanos sin red, aunque solo a pocos metros. Cuatro: primeros auxilios que funcionen en modo avión. Cinco: traductor con los idiomas descargados. Seis: tus documentos fotografiados y también en papel. Y siete, el único que nunca falla: una radio a manivela. El día que lo necesites, ya no vas a poder descargarlo.
Sin internet. Se cae la red y descubres que tu teléfono, sin señal, no…
¿Dónde está tu familia? Plan de encuentro
Cinema Studio 4.0 · 10 imágenes · Voz en off
PARTE 1 · LAS IMÁGENESGratis en la web
PARTE 2 · LA ANIMACIÓN
"ENCONTRAR A TU FAMILIA" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Dramatic cinematic survival guide. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious for a narration added later. Use the eight uploaded frames in order, about 3.75 seconds each. Keep the three faces identical in every shot.
LOOK: cold hard blue and chaotic for the separation, rich warm amber for every reunion and plan. Deep crushed blacks, heavy haze, strong anamorphic flares, 35mm grain. The film goes from panic to calm. Transitions: 4-frame light-wipe.
CAMERA: handheld and drifting in shots 1, 2 and 6; locked and steady everywhere else.
SHOT LIST:
00:00–00:04 She presses the phone harder to her ear, lowers it, stares at the blank screen; the crowd blurs past her. Handheld. SFX: a call failing, overlapping street voices with no intelligible words, traffic.
00:04–00:08 He turns a full circle with the phone out, drops his arm, looks up at the sky. Handheld. SFX: a bus door hissing, confused crowd, wind.
00:08–00:12 Her thumb types fast, she hits send, holds her breath, the screen glows on her chin. Locked. SFX: fast screen taps, one sent-message tone, a held breath.
00:12–00:16 Both fingers move across the paper plan, he taps one circle twice, she nods. Locked overhead. SFX: paper, fingers on wood, two calm voices with no intelligible words.
00:16–00:20 The girl pulls the card from her pocket and holds it up steadily, the teacher's hand tightens on her shoulder. Locked. SFX: a schoolyard, worried adult voices with no words, paper.
00:20–00:24 They run the last steps and collide into each other under the tree, the city blurs around them. Handheld. SFX: running footsteps, an impact of an embrace, two sharp exhales.
00:24–00:27 The note is pinned, the torch beam steadies on it, a hand smooths it flat. Locked. SFX: paper, a pin pressing into wood, a torch click.
00:27–00:30 All three settle closer on the bench, the girl's head drops onto a shoulder, slow rise as the light goes warm. HOLD the final frame. SFX: distant city, a long exhale, evening birds.
SOUND: chaotic and overlapping at the start, dropping to one quiet park at the end. No music, no intelligible speech anywhere.
"ENCONTRAR A TU FAMILIA" — HIGGSFIELD CINEMA STUDIO 4.0 Format: Vertic…
PARTE 3 · LA VOZ EN OFF
Se cae la red y tu hija está en la escuela. ¿Dónde se encuentran? Esto se decide hoy, en la mesa de tu casa, no ese día. Uno: dos puntos de reunión. Uno cerca, a una cuadra, por si no pueden entrar a la casa. Y otro lejos, fuera del barrio, por si no pueden volver. Dos: un contacto fuera de la ciudad. Cuando las líneas locales se saturan, a veces una llamada de larga distancia sí entra, y esa persona sabe dónde está cada uno. Tres: escríbanlo en papel. Una tarjeta en la mochila de cada uno, con los nombres, los teléfonos y los dos puntos. Cuatro: pregunta hoy cuál es el protocolo de la escuela. Y cinco, el que salva: manda mensajes de texto, no llamadas. Ocupan mucho menos red y pasan cuando las llamadas ya no.
Se cae la red y tu hija está en la escuela. ¿Dónde se encuentran? Esto…
Cuánto cuesta un búnker de verdad
Cinema Studio 4.0 · 10 imágenes · Voz en off
PARTE 1 · LAS IMÁGENESGratis en la web
PARTE 2 · LA ANIMACIÓN
"CUÁNTO CUESTA UN BÚNKER" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Dramatic cinematic price-ladder documentary that descends from absurd luxury to something anyone can do. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious with clear headroom so a narration can be added later. Use the eight uploaded frames as key frames in order, about 3.75 seconds each. Keep the family's three faces identical across frames 5 to 8.
LOOK: a deliberate reversal across the film. The first four shots are cold, polished and impersonal — chrome, marble, blue light, wide empty space. The last four get warmer, tighter and more human — lantern amber, fabric, ordinary rooms. Deep crushed blacks, heavy haze, strong anamorphic flares, 35mm grain. Transitions: a 4-frame downward wipe, as if the camera were stepping down one rung of a ladder each time.
CAMERA: wide, slow and detached in the first four shots; closer and warmer in the last four. No handheld, no shake.
SHOT LIST:
00:00–00:04 Slow lateral dolly across the marble island; the fake window screen cycles to a new forest view; neither of them looks up from their phone. Cold, beautiful and lifeless. SFX: air conditioning hum, a refrigerator compressor, an unnaturally quiet room, one distant mechanical clunk.
00:04–00:08 Slow aerial drift over the rows of concrete domes, dust lifting off the dirt roads, one steel door swinging, the lone man turning slowly on the spot. SFX: open prairie wind, a heavy steel door, a distant truck engine.
00:08–00:12 The crane lowers the concrete box into the hole, the contractor's arm drops, the homeowner's jaw tightens as dirt crumbles from the edges. SFX: crane motor, chains, men calling out with no intelligible words, soil falling, a heavy settle.
00:12–00:16 The man shifts his weight under the low ceiling, the ventilation pipe hums, a hanging cable sways, he exhales and looks up. SFX: a ventilation fan, a metallic hum, a ladder creaking, enclosed space tone, one long breath.
00:16–00:20 First warm shot. The hatch swings fully open, warm light pours up from below, Lucía takes the first step down and looks back up at Marco. SFX: a heavy hatch lifting, hinges, outdoor wind, footsteps on concrete steps.
00:20–00:24 The tape measure snaps back, Marco turns to Elena and nods, the garage light flickers once. SFX: a tape measure retracting, a metal door swinging, a fluorescent tube buzzing.
00:24–00:27 Lucía slides under the bed frame grinning, Elena laughs and reaches for her hand, Marco holds the mattress higher. SFX: fabric sliding, a child's laugh, a mattress shifting.
00:27–00:30 A hand sets one last water container onto the stack, the lantern glow strengthens and fills the small room, all three settle closer together. Slow push-in. HOLD the final frame, do not cut to black. SFX: a container set on tile, a lantern hiss, a blanket shifting, a long calm breath, then quiet.
SOUND: wide, echoing and industrial at the start, closing down to an intimate near-silent room at the end. No music, no sub-bass build, no alarm cues, no intelligible speech anywhere.
"CUÁNTO CUESTA UN BÚNKER" — HIGGSFIELD CINEMA STUDIO 4.0 Format: Verti…
PARTE 3 · LA VOZ EN OFF
Cuánto cuesta de verdad un búnker. Un apartamento dentro de un silo nuclear: reportado entre un millón y medio y cuatro millones y medio de dólares. Uno a medida: doscientos a cuatrocientos dólares el pie cuadrado. Prefabricado y equipado: cuarenta a ochenta mil. Un refugio subterráneo básico: cuatro a veinte mil. Un cuarto seguro en el garaje: tres mil quinientos. Bajo la cama: desde tres mil quinientos. Pero aquí está lo que nadie dice: lo que te protege es masa y distancia, no lujo. Tu cuarto interior sin ventanas, con agua apilada contra la pared, mantas, linterna y radio, te cubre los primeros tres días por casi nada. Y esos tres días son los que deciden.
Cuánto cuesta de verdad un búnker. Un apartamento dentro de un silo nu…
Ola de calor: ¿sobrevives?
Cinema Studio 4.0 · 10 imágenes · Voz en off
PARTE 1 · LAS IMÁGENESGratis en la web
PARTE 2 · LA ANIMACIÓN
"OLA DE CALOR" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Dramatic cinematic survival guide. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious with clear headroom for a narration added later. Use the eight uploaded frames in order, about 3.75 seconds each. Keep the three faces identical in every shot.
LOOK: blinding bleached white and pale orange heat for the first six shots, turning deep cool blue in the last two. Heavy heat shimmer and haze, crushed blacks in shadow, strong anamorphic flares, 35mm grain. The film is oppressive and then finally breathes. Transitions: slow 6-frame dissolves, heavy and tired.
CAMERA: very slow push-ins, almost static, as if everything is moving in heat. No handheld.
SHOT LIST:
00:00–00:04 The dead fan blade turns a quarter from a draft and stops; a drop of sweat runs down his temple; heat shimmer rises off the windowsill. SFX: a cicada drone outside, a distant air conditioning unit that is not his, absolute stillness.
00:04–00:08 She pulls the blanket across, clips it, and the room drops into shade across her face. SFX: fabric dragging, a clip snapping, the glare receding.
00:08–00:12 All three settle lower against the wall, the girl presses her cheek harder into the tile, nobody speaks. SFX: skin on tile, slow breathing, a fly.
00:12–00:16 The cloth is wrung out, water runs down the girl's neck, her shoulders drop as she exhales. SFX: water wringing, dripping into a bowl, a long relieved breath.
00:16–00:20 The fan blasts hot air into his face, he squints, raises a forearm and turns away from it. Hold this shot slightly longer. SFX: a fan motor droning, hot air buffeting a microphone.
00:20–00:24 She taps the glass twice, the girl drinks, he turns from the thermometer with a worried look. SFX: a glass tapped, swallowing, a chair creaking.
00:24–00:27 The window swings wide, the curtain blows inward past his face, his eyes close and his shoulders drop. SFX: a window latch, a rush of cool night air, crickets.
00:27–00:30 The curtain moves gently over the sleeping family, the lantern dims, slow rise. HOLD the final frame. SFX: night breeze, crickets, deep calm breathing.
SOUND: a thick oppressive drone under the first six shots that lifts the moment the window opens. No music, no intelligible speech.
"OLA DE CALOR" — HIGGSFIELD CINEMA STUDIO 4.0 Format: Vertical 9:16, 3…
PARTE 3 · LA VOZ EN OFF
El frío te da horas. El calor te da minutos. Cuando hay mucha humedad tu sudor deja de evaporarse, y tu cuerpo ya no puede enfriarse solo, por más agua que tomes. Esto es lo que se hace. Uno: tapa las ventanas de día y ábrelas de noche, cuando el aire de afuera por fin está más fresco que el de adentro. Dos: muévete al cuarto más bajo y más oscuro de la casa, y al piso, que es lo único frío que te queda. Tres: moja tu piel y tu ropa. El agua en la nuca y en las muñecas enfría más rápido que beber. Cuatro: bebe aunque no tengas sed. Y cinco, el que casi nadie sabe: arriba de treinta y cinco grados, un ventilador apuntándote a la cara deja de enfriarte y te echa aire caliente encima. Y si alguien deja de sudar y se confunde, eso ya no se trata en casa.
El frío te da horas. El calor te da minutos. Cuando hay mucha humedad …
Todo por menos de 10 dólares
Cinema Studio 4.0 · 10 imágenes · Voz en off · solo Premium
PARTE 1 · LAS IMÁGENES
Create a single storyboard sheet: a 2-column by 5-row grid of 10 separate cinematic vertical product frames, read left to right then top to bottom, with thin dark gutters between them. Every frame is a hero shot of one object on dark weathered wood, identical lighting in all ten.
FRAME 1: a small stack of plain unlabelled foil sachets of powder, one torn open with white powder spilling out beside a glass of water.
FRAME 2: a metal whistle on a cord lying coiled, light raking across the metal.
FRAME 3: a folded silver thermal blanket partly opened, the foil catching the light in sharp creases.
FRAME 4: four glow sticks, one of them cracked and glowing bright green against the dark wood.
FRAME 5: a small box of waterproof matches open with the matches fanned out and one standing lit.
FRAME 6: a small roll of duct tape with a strip pulled and hanging.
FRAME 7: a tiny keyring LED light switched on, throwing a surprisingly wide pool of light across the wood.
FRAME 8: a roll of heavy-duty bin bags with one pulled out and opened flat.
FRAME 9: a cheap plastic rain poncho partly unfolded, the plastic catching the light.
FRAME 10: a sturdy manual can opener resting on top of a closed tin can, clamped and ready.
STYLE: cinematic product photography, photorealistic, shot on a macro lens. Objects arranged on dark weathered wood. One warm amber practical light from the upper left casting long dramatic shadows, deep black falloff into the corners, rich contrast, visible texture in the wood and in every material, fine 35mm film grain, shallow depth of field, slightly oversaturated for maximum punch. No people, no hands unless stated. No real logos, brand names, packaging text or labels of any kind. Absolutely no text, letters, numbers, captions or watermarks anywhere in the image. Vertical 9:16.
Create a single storyboard sheet: a 2-column by 5-row grid of 10 separ…
PARTE 2 · LA ANIMACIÓN
"MENOS DE 10 DÓLARES" — HIGGSFIELD CINEMA STUDIO 4.0
Format: Vertical 9:16, 30 seconds, 720p, 24 fps. Cinematic product film, punchy and satisfying. NO voice-over, NO dialogue, NO music, NO subtitles, NO on-screen text. Diegetic sound effects only, clean and spacious for a narration added later. Use the ten uploaded frames in order, exactly 3 seconds each.
LOOK: identical warm amber key from the upper left, deep black falloff, rich contrast, fine grain. Transitions: hard 2-frame cuts, fast and rhythmic.
CAMERA: a slow push-in or slow orbit on every object, never static, never handheld.
SHOT LIST (3 s each):
1 Slow push-in, powder spills from the torn sachet and settles. SFX: foil tearing, powder falling.
2 Slow orbit, the cord uncoils a fraction. SFX: metal ringing softly, cord sliding.
3 Slow push-in, the foil creases shift and flash in the light. SFX: foil crinkling sharply.
4 Slow push-in as the cracked stick brightens and its glow spreads. SFX: a sharp plastic snap, shaking.
5 Slow orbit, the standing match burns down steadily. SFX: a match striking, a flame.
6 Slow push-in, the hanging strip sways. SFX: tape peeling.
7 Slow push-in as the tiny light brightens and its pool widens across the wood. SFX: a small switch click.
8 Slow orbit, the flat bag lifts in a draft. SFX: plastic rustling.
9 Slow push-in, the poncho plastic unfolds a little further. SFX: thin plastic crackling.
10 Slow push-in, the opener's wheel turns one notch on the can. HOLD the final frame. SFX: metal biting metal, a satisfying crunch.
SOUND: every shot ends on one crisp satisfying click, snap or crunch. No music, no speech.
"MENOS DE 10 DÓLARES" — HIGGSFIELD CINEMA STUDIO 4.0 Format: Vertical …
PARTE 3 · LA VOZ EN OFF
Diez cosas de menos de diez dólares que te pueden salvar, y la número uno casi nadie la tiene. Uno: sales de rehidratación oral. Cuestan centavos, y en una emergencia la deshidratación es lo que más gente manda al hospital. Dos: un silbato, que se oye mucho más lejos que tu voz y no se cansa. Tres: una manta térmica, que no pesa nada y te guarda el calor del cuerpo. Cuatro: barras químicas, que no queman y duran horas. Cinco: fósforos impermeables. Seis: cinta americana. Siete: una luz LED de llavero, que alumbra más de lo que parece. Ocho: bolsas de basura gruesas. Nueve: un poncho de lluvia. Y diez: un abrelatas manual, lo más barato de la lista y lo que todo el mundo olvida. Todo junto cuesta menos que una cena.
Diez cosas de menos de diez dólares que te pueden salvar, y la número …
Descargas
Fichas y Pack Creador
La primera ficha de cada video la ve todo el mundo. Las de animación y voz, y el Pack Creador completo, se descargan desde aquí.
Pack Creador incluidoPDF + fichas + música y efectos, para descargar
Tu personaje
Crea tu character sheet con 1 foto y úsalo para salir tú en tus propios videos.
Character sheet · ResultadoCharacter sheet · PromptDescargarEscapando del tsunami · Los 5 planosEscapando del tsunami · PromptDescargar
Serie azul · pictogramas
Estilo pictograma blanco sobre azul marino: Nano Banana Pro + Kling 4.0.
La lista · ImágenesLa lista · AnimaciónDescargarLa lista · Voz en offDescargarLas primeras 24 horas · ImágenesLas primeras 24 horas · AnimaciónDescargarLas primeras 24 horas · Voz en offDescargarBomba nuclear · ImágenesBomba nuclear · AnimaciónDescargarBomba nuclear · Voz en offDescargarManual zombi · ImágenesManual zombi · AnimaciónDescargarManual zombi · Voz en offDescargarInvasión alienígena · ImágenesInvasión alienígena · AnimaciónDescargarInvasión alienígena · Voz en offDescargarErupción · ImágenesErupción · AnimaciónDescargarErupción · Voz en offDescargar72 horas enterrado · Imágenes72 horas enterrado · AnimaciónDescargar72 horas enterrado · Voz en offDescargarCalentar la casa sin luz · ImágenesCalentar la casa sin luz · AnimaciónDescargarCalentar la casa sin luz · Voz en offDescargar
Lo que no está en los videos
15 trucos y secretos
Lo que aprendí quemando créditos para que tú no lo hagas. Tres son gratis; léelos y decide.
3 gratis · 12 Premium
01
El character sheet antes que nada
Una sola foto tuya bien iluminada, de frente, y el prompt del character sheet. Esa hoja (cara grande + cuerpo entero sobre blanco) es la referencia que subes en TODOS tus videos. Sin ella, cada generación te cambia la cara.
02
Pide la hoja completa, no imagen por imagen
Para historias de 30 s pide un storyboard de 10 paneles en una sola imagen (2 columnas × 5 filas) y recórtalos. Salen con la misma luz y el mismo estilo; si los pides de uno en uno, cada imagen viene distinta.
03
El bloque de estilo va al final de cada prompt
Define una vez tu estilo (luz, lente, paleta, grano) y pégalo al final de todos los prompts de la serie. Es lo que hace que 10 videos distintos se vean como un solo canal.
04
Nada de texto dentro de la imagen generada
Termina siempre con 'absolutely no text, letters, numbers or watermarks'. El texto lo pones tú en el editor: queda nítido, editable y traducible.
05
3 segundos por imagen = 30 s exactos
En Cinema Studio con Kling 4.0 sube las 10 imágenes en orden y dile 'exactly 3 seconds each, hard cuts'. Te da el ritmo de Reel sin tener que recortar.
06
La voz siempre aparte
Genera el video SIN voz (solo efectos) y la voz en ElevenLabs con el texto de la ficha 3. En el editor ajustas cada plano a lo que dice la voz. Si pides la voz dentro del video, no la puedes corregir.
07
Primero el guion, después las imágenes
Escribe los 10 puntos del video (voz en off) antes de generar nada. Cada punto = una imagen. Así nunca te sobra ni te falta un plano.
08
Los 'no' pesan más que los 'sí'
Un prompt de video gana con restricciones claras: no 3D, no cambio de perspectiva, no colores nuevos, las caras quedan vacías. Decirle al modelo qué NO hacer evita el 80 % de los regenerados.
09
Cuida los créditos: prueba en 720p
Genera la primera versión en 720p. Solo cuando el movimiento y la continuidad están bien, repites en calidad alta. Regenerar en 1080p por una mano rara es tirar créditos.
10
Un video, tres fichas
De cada video guarda tres capturas: el prompt de imágenes, el de animación y el texto de la voz. Es lo que luego te permite repetir el estilo en 10 minutos y lo que la gente te pide en comentarios.
11
La portada se hace aparte
La miniatura es otro prompt (flat lay o escena fuerte) con el tercio superior vacío para el título. Nunca uses un frame del video como portada: los frames tienen movimiento y se ven borrosos.
12
Hashtags y menciones en Notas
Guarda en la app de Notas el bloque fijo de hashtags y @ que usas (#higgsfieldpartner @higgsfield.ai #miami) y pégalo igual en todas las redes. En YouTube Shorts van en la descripción (toca 'Mostrar más'), no en el título.
13
Publica una vez, sale en dos
Vincula Facebook con Instagram y exporta desde la app Edits de Meta: un solo clic publica en las dos. Si tu video es con IA, activa la etiqueta de IA (Instagram y TikTok la tienen).
14
CTA con palabra clave
Cierra el video con 'comenta GUIA' (o la palabra que uses) y automatiza la respuesta por DM con el link. Es la forma más rápida de convertir vistas en visitas sin romper el algoritmo con links en la descripción.
15
Antes de pedir el prompt… míralo con lupa
Cuando una imagen sale bien, guarda su prompt tal cual, no lo 'mejores'. La mitad de los videos que no salen es porque alguien cambió una palabra del prompt que funcionaba.
Asistencia
Canal directo
Si algo no te sale, me lo cuentas aquí y te respondo en menos de 24 horas. No es un bot: soy yo.
Pregúntame
Pega tu prompt o cuéntame qué pasó. Si puedes, dime el tutorial.
Solo miembrosRespuesta personal en menos de 24 h
Cómo te ayudo
Revisión de prompt: me mandas el tuyo y te lo devuelvo corregido.
Por qué no sale: manos raras, caras cambiadas, movimiento falso: te digo qué línea lo causa.
Tu primer video: si sigues la ruta y te trabas, te desatasco por mensaje.
Novedades primero: cada prompt nuevo llega aquí antes que a Instagram.
¿Prefieres hablar en persona? La mentoría 1 a 1 son 2 horas por videollamada.
Preguntas
Antes de entrar
¿Cómo entro después de pagar?
Pagas con PayPal ($5.55 cada 2 semanas). Yo activo tu correo en menos de 24 h. Vuelves aquí, escribes el correo de PayPal en "Entrar" y queda todo abierto en ese dispositivo.
¿Necesito contraseña?
No. Tu correo de PayPal es tu cuenta. Si entras desde otro celular, lo escribes otra vez.
¿Qué pasa si cancelo?
Cancelas desde PayPal cuando quieras. Mantienes el acceso hasta el final del periodo pagado y no se te cobra más.
¿La web gratis sigue gratis?
Sí. Todos los tutoriales anteriores siguen completos y gratis. Lo Premium es la parte avanzada de los nuevos, los 4 videos exclusivos, la ruta, las descargas y la asistencia.
¿Puedo usar los prompts y la música en mis videos?
Sí, para tus propios videos y los de tus clientes. Lo que no puedes es revender el pack ni publicar los prompts como tuyos.